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Ubisoft Cancellation Leak: 6 Games Axed

A new Ubisoft cancellation leak is making the rounds, claiming the publisher has scrapped six projects as it refocuses its pipeline—most notably the long-in-development Prince of Persia: The Sands of Time Remake.

While Ubisoft has not publicly confirmed every title named in the report, the leak provides the clearest snapshot yet of what may have been cut and why the company’s release schedule could look different over the next year.

Full alleged cancellation list (6 projects)
The report claims the following six games/projects were cancelled:

  • Prince of Persia: The Sands of Time Remake

  • Assassin’s Creed Rebellion (mobile)

  • Assassin’s Creed “Singularity” (unannounced mobile project)

  • Project Crest (reported WWII-themed extraction shooter)

  • Project Ether (unannounced project; reportedly tied to Ubisoft’s Scalar tech)

  • Project Pathfinder (previously associated with “Project U,” a co-op shooter that reportedly went through reboots)

What the cuts suggest about Ubisoft’s strategy
Taken together, the alleged list points to a mix of cancellations across mobile, unannounced new IP, and at least one major legacy remake. If accurate, it suggests Ubisoft is trimming higher-risk bets and projects with long timelines, while concentrating resources on fewer, more certain releases.

Why Prince of Persia stands out
The Prince of Persia remake has been a lightning rod since its reveal, largely because of repeated delays and a long period without concrete gameplay updates. Cancelling a flagship remake—if the leak is correct—would be a particularly visible signal that Ubisoft is no longer willing to carry certain projects through extended development trouble.

Ongoing turbulence around Ubisoft
The leak lands amid broader claims of internal upheaval, including restructuring moves, project delays, and employee pushback in parts of Europe. Even without full official confirmation of the list, the story is gaining traction because it matches a wider pattern: major publishers are cutting costs, narrowing pipelines, and cancelling mid-development projects more aggressively than in prior years.

What happens next
If you cover Ubisoft (or follow it closely), the key detail to watch is whether the company confirms any of the unannounced codenames—and whether other previously rumored projects quietly slip out of the near-term window. Until then, treat the list as unverified, but meaningful enough to track for updates.

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