The debut edition of the New Game+ Showcase 2026 set an exciting tone for the year, delivering three and a half hours of gameplay, developer interviews, and fresh looks at 45 upcoming titles across PC and consoles. Unlike traditional publisher-run shows, this event was fully creator-led and promised no paid placements, aiming to spotlight “really cool games you might not have heard of or seen much of yet.”
Hosted by popular content creators including Luke Stephens, Luality, HUN2R, Jake Lucky, IAmRob, and Blue Thunder, the showcase highlighted everything from massive open-world RPGs to tense extraction shooters and experimental indies. Here are the biggest announcements and games that stood out.
A Creator-Led Event With 45 Games
New Game+ is designed as an alternative to publisher-heavy showcases, with Gaming World Media and a lineup of well-known creators curating the content instead of marketing departments. The result is an event built around long-form gameplay segments, candid interviews, and in-depth systems breakdowns rather than flashy CG teasers.
Across approximately 3.5 hours, viewers saw new footage and updates for 45 titles, ranging from highly anticipated projects such as Crimson Desert and The Blood of Dawnwalker to lesser-known games like Beautiful Light and Blind Descent that arguably stole the show. The showcase also featured multiple studios and publishers, including Obsidian Entertainment, Ubisoft, Bandai Namco, Xbox Game Studios, and a broad mix of indie teams.
Crimson Desert: A Massive Open World Takes Shape
One of the most prominent segments of the show was dedicated to Crimson Desert, which returned with a deep-dive into its sprawling world and systems. Developers emphasized that the game’s map is roughly “twice the size of Skyrim,” but stressed that density and player-driven activities matter more than raw scale.
The segment highlighted:
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A focus on varied side quests and emergent encounters intended to create unique playthroughs for each player.
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The Aerial Abyss, a network of story-relevant sky islands filled with puzzles and rewards, expanding vertical exploration.
Crimson Desert continues to position itself as a hybrid of narrative-driven RPG and sandbox adventure, with the showcase reinforcing its ambition and worldbuilding depth.
The Blood of Dawnwalker: Dark Fantasy Flagship
Among the new and emerging RPGs, The Blood of Dawnwalker was framed as one of the key pillars of the event. The showcase featured fresh gameplay and story details set in the Forsaken Realms, specifically the land of Leyda, a region divided between light and darkness.
Players take on the role of a lone mercenary arriving in the city of Vahrin, “a city on the brink of collapse,” and are drawn into faction conflicts, character-driven quests, and a wider mystery surrounding the waning light. New footage highlighted:
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Expanded cast of companions and relationship systems, including romance options.
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Additional locations across Leyda and new enemy types, reinforcing the game’s tactical combat and narrative focus.
The Blood of Dawnwalker emerges from the showcase as one of the most promising dark fantasy RPGs on the horizon.
Beautiful Light: PvPvPvE Extraction Horror
For players interested in tension-filled multiplayer experiences, Beautiful Light stood out as one of the showcase’s most intriguing new IPs. This first-person extraction shooter drops six squads of three players into a hostile world filled with horrific anomalies and monsters.
Key elements showcased include:
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A PvPvPvE structure: players must fight not just each other, but also aggressive AI threats that can completely alter how each match plays out.
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A tone that mixes survival horror with high-stakes looting and extraction, aiming to create chaotic, unpredictable encounters.
Beautiful Light positions itself as a more horror-forward alternative to genre staples like Escape from Tarkov and Hunt: Showdown.
The Cube and Atomic Heart 2: Expanding a Surreal Universe
The show also spotlighted The Cube, an MMO-style RPG shooter set in the Atomic Heart universe. Players explore the interior of a giant rotating cube structure, uncovering secrets, fighting bizarre enemies, and teaming up with other players to survive.
Alongside The Cube, Atomic Heart 2 appeared as one of the major sequels featured at the showcase, confirming that the franchise is evolving into a broader connected universe. Together, these projects signal a long-term commitment to Atomic Heart’s surreal Soviet sci-fi setting and experimental design.
The Expanse: Osiris Reborn – Deep Dive
The Expanse: Osiris Reborn, developed by Owlcat Games, received a dedicated developer interview segment during the New Game+ Showcase 2026, offering fresh insights into its third-person action RPG set in the gritty universe of the acclaimed sci-fi series. Game designers Leonid and Yuliya from Owlcat detailed what makes the title stand out, emphasizing its focus on mercenary life, ship management, and tactical squad-based combat in the Belt.
The showcase highlighted several key features:
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Players lead a crew of companions on the spaceship Osiris, handling faction politics, resource scarcity, and high-stakes missions across the solar system.
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Emphasis on leadership mechanics: Keep your ragtag team motivated or risk mutiny, with decisions impacting loyalty, abilities, and story outcomes.
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Realistic space combat and exploration, drawing from Owlcat’s Pathfinder expertise but grounded in The Expanse’s hard sci-fi lore, including protomolecule threats and Epstein drive physics.
No firm release date was announced, but developers hinted at a 2027 window after Owlcat’s Warhammer 40k: Dark Heresy launch this year, with a demo potentially on the horizon. Fans praised the segment for its passion and depth, sparking excitement on Reddit for how it captures the show’s writing quality—there’s even talk of involvement from the TV series’ writers, though unconfirmed.
This appearance positions Osiris Reborn as a must-watch for The Expanse fans, blending RPG progression with narrative-driven survival in zero-G. For full details, check the interview on YouTube or Owlcat’s channels
Blind Descent, Deep Dish Dungeon, and Other Standout Indies
While big names grabbed the headlines, a number of smaller projects made a strong impression thanks to their distinctive hooks and gameplay focus.
Some of the most notable indie highlights include:
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Blind Descent – A survival experience set on Mars, with an emphasis on resource management, environmental hazards, and co-op exploration.
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Deep Dish Dungeon – A dungeon crawler that leans into survival and crafting systems while preserving tight, combat-focused encounters.
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Nested Lands – A “ruthless medieval RPG” with village-building, social management, and dark fantasy threats, heading into Early Access soon.
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The Eternal Life of Goldman – A hand-drawn adventure platformer with a demo planned for Steam Next Fest, noted for its striking animation.
These titles reinforced the showcase’s mission to put lesser-known games on the same stage as headline-grabbing blockbusters.
Project Shadowglass: Audio-Driven Immersion
Another project that stood out for its technical focus was Project Shadowglass, an RPG that blends pixel-style visuals with modern 3D presentation and advanced audio technology. The developers used the segment to break down extensive sound and traversal systems rather than just showing a highlight reel.
Features highlighted during the showcase included:
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Detailed light and shadow detection, stealth mechanics, and varied movement options such as vaulting and climbing.
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A heavy emphasis on 3D spatial audio, including sound occlusion, ray-traced reflections, dynamic reverb, and surface-based footstep sounds, all designed to support stealth and situational awareness.
A demo is planned for 2026, with the game already available to wishlist on Steam.
Avowed and Established IPs Get Fresh Updates
New Game+ also served as a platform for updates to already-known projects, most notably Avowed from Obsidian Entertainment. A new interview segment outlined an upcoming anniversary update and expanded platform support, including:
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A New Game Plus mode to encourage replays with retained progression.
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Additional playable races such as dwarves and orlans, bolstering character build variety.
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Confirmation of a PS5 version arriving in mid-February 2026.
Other known franchises, such as The Division 2 and its newly revealed extraction mode Survivors, plus confirmation of The Division 3, also appeared during the wider coverage surrounding the showcase, underlining the event’s role as a broader news beat for ongoing live-service titles.
Why New Game+ Showcase Matters
Beyond any single announcement, the New Game+ Showcase 2026 feels important because of how it reframes who gets to control the spotlight. By removing paid placements and putting creators in charge of curation, the event shifts the focus back to gameplay depth, honest discussion, and giving mid-sized and indie projects room to breathe alongside blockbusters.
With 45 games, multiple major publishers, and a strong mix of genres, the show has already carved out a recognizable identity in its first year. If this debut is any indication, future editions of New Game+ could become a key fixture on the annual gaming calendar, especially for players and developers tired of overly scripted, marketing-heavy presentations.






